Pixelography
An interactive portrait-making experience for Random International's TOGETHER at Piccadilly Lights, translating visitors' gestures and movement into unique digital artworks and printed takeaways.
ALL PROJECTS
IYOIYO is a creative technology studio run by Los Angeles-based artist Kyle McDonald, working with machine learning, computer vision, social and surveillance tech spanning commercial and arts spaces.
An interactive portrait-making experience for Random International's TOGETHER at Piccadilly Lights, translating visitors' gestures and movement into unique digital artworks and printed takeaways.
A realtime public-data dashboard that tracks unusual business-jet activity as a speculative early-warning signal for geopolitical crisis.
A participatory digital artwork by Es Devlin with Google Arts & Culture Lab for the National Portrait Gallery, transforming participant photographs into animated charcoal-and-chalk-style portraits.
Technical restoration and presentation work for Wafaa Bilal’s 3rdi in the MCA Chicago survey Wafaa Bilal: Indulge Me.
Portable camera, media, and solar charging system for Pasana Group’s youth canoe-building and sustainable fishing program in Milne Bay, Papua New Guinea.
Technical adaptation of Wafaa Bilal’s modified game artwork for its presentation in Wafaa Bilal: Indulge Me at MCA Chicago.
Experimental search and browsing interface for decades of Kyle McDonald’s sketchbooks, using Gemini to read, describe, and connect handwritten notes and images.
Web application for Ocean Diagnostics’ Saturna Imaging System, supporting real-time measurement and review of visible microplastic particles.
Technical consultation and prototyping for an unrealized Rafael Lozano-Hemmer Studio project involving generated three-dimensional faces.
Remote camera, networking, and monitoring infrastructure for BeHere / 1942, Masaki Fujihata’s augmented-reality exhibition at the Japanese American National Museum.
Generative poetry system for Es Devlin’s UK Pavilion at Expo 2020 Dubai, composing visitor-contributed words into collective poems for the pavilion facade.
AI experiment for YouTube Music that aligned more than 15,000 Billie Eilish “Bad Guy” fan covers into an endlessly recombinable music video.
Data visualization work for Spotify showing near-simultaneous listening connections across the world, first as Serendipity and later as the Listening Together campaign.
Software engineering for Rhizomatiks’ markerless sword-tip tracking system, using deep learning to turn high-speed fencing action into real-time 3D trajectories.
Original Google Arts & Culture experiment with Es Devlin and Ross Goodwin, combining participant selfies with AI-generated two-line poems trained on 19th-century poetry.
AI-assisted listening interface for exploring thousands of hours of NOAA humpback whale recordings at large scale.
Technical consulting for Cartier Lab, supporting experimental interaction and prototyping work for the luxury maison’s innovation program.
iPad photomosaic application for Little Red Robot’s GE EmoGE installation, turning visitor imagery into mosaics built from GE’s science-themed emoji set.
Technical advising for the feature film Where’d You Go, Bernadette, helping shape screen-based and creative-technology concepts used in production.
Prototype interface for searching roughly 30,000 short drum samples by arranging audio features into a navigable two-dimensional t-SNE map.
Google Arts & Culture installation that used machine learning to match visitor doodles with artworks from museum collections.
Machine-learning interface for exploring thousands of everyday sounds as a playable map of related audio.
Machine-learning map of bird calls that groups similar sounds from Cornell Lab of Ornithology’s Macaulay Library into an explorable sonic field.
Live internet artwork for LaBeouf, Rönkkö & Turner that broadcast Shia LaBeouf’s heartbeat from SXSW in real time.
Computer-vision consulting for an Intel advertising prototype that tracked color and hue changes as an interaction signal.
Biometric visualization interface for Lucy McRae’s Future Day Spa, a physiological spa experience using vacuum pressure and guided relaxation.
Website, distribution, and licensing support for Jason Saragih’s FaceTracker application and the creative-coding community around it.
Reactive LED software for a Nissan Note installation, using DMX control to connect motion and light behavior.
Creative direction and 3D design for a Sonos Electric Jukebox concept connected to Janelle Monáe’s Electric Lady campaign.
Holiday window centerpiece and projected-light system for Barneys New York, extending Kyle’s Light Leaks language into a retail installation.
Creative and technical direction consulting for a Verizon advertising campaign connected to Lady Gaga.
Facial-recognition and line-drawing software for GE’s Barista Bot, a robotic SXSW coffee experience that printed visitors’ portraits in latte foam.
Interactive sensing software for Cartier’s Fifth Avenue holiday windows, where jewelry boxes responded to visitors outside the flagship store.
Depth-capture and 3D-printing pipeline for Inmi Lee’s Mother, translating hand gestures and interview prompts into printable sculptural forms.
Sound design and motion-reactive lighting software for a Nike installation in London.
Face-controlled musical interface for Rdio at SXSW, created with Zach Lieberman.
Installation for Sonos Studio and The xx in which 50 robotic Sonos speakers turned toward visitors while spatialized audio followed them through the room.
Wearable wireless percussion interface for Brazilian musician Carlinhos Brown, performed during Carnaval in Salvador, Bahia.
Open-source structured-light 3D scanning software developed during Kyle McDonald’s MakerBot residency.
Visualization system for Wafaa Bilal’s memorial tattoo performance, mapping Iraq War casualties as red and ultraviolet dots across a borderless map of Iraq.
Camera, website, and multi-monitor installation buildout for Wafaa Bilal’s 3rdi, a year-long work made from an implanted camera that photographed life behind the artist.
Interactive installation for Chris Milk investigating personal shells and their deconstruction, first presented at the 2010 Wired Store in New York.
Processing-based flocking and projection work for Eduardo Kac’s Lagoglyphs, animating 1,400 handmade rabbitographic drawings as a mutable writing system.
openFrameworks installation for the Anchorage Museum that transformed participants into Warhol-inspired screen-print style portraits.
Public projection-mapping installation that turned Auckland Ferry Building into an interactive playground over five nights.